top of page
Search
JL

Week 4 Update

This week I changed my plan because my texture class assigned a project of making a realistic manufactory material. I think if I have my own bike model ready for that project that will save my time, so I switched to model a Harley instead of finding a temporary placeholder. I'm more comfortable building hard surface vehicles in Maya, so I did most of it with Polymodeling and using nurbs for the curved wires.

As for midterms, I will go back to my character model Marlon Brando and pose him with his bike. My video will be a Zbrush turntable of the scene.






4 views0 comments

Recent Posts

See All

Comments


bottom of page